Podcasts

Ep 103 – Still Living in Coronaland

Episode 103. May 23rd, 2020. Mike, CJ, and Andrew re-convene to chat about life and gaming, heavily focusing on the “disconnected” part of TheDGCast. Not a ton to discuss as we’re all doing different things as of late and the summer always ends up being a slow time for the gaming cycle. Biggest things still […]

the last of us 2, Joel and Ellie
Podcasts

Ep 102 – Catching Up, Corona, TLoU 2

Episode 102. May 3rd, 2020.*Editor’s Note: There were some audio issues with Andrew’s recording and so he sometimes sounds like a robot and the volume isn’t balanced well. We’re hoping this is a one-off with the recording and that future episodes won’t end up like this. We reconvene after a whole ordeal of things. Who […]

Podcasts

Ep 101 – Interview: Double Dash Studios

Episode 101. March 21st, 2020. Interview with Jande and Lucas from Double Dash Studios in Brazil. Jande and Lucas join CJ and Andrew on the podcast for an interview about Double Fine Studios and their game Sky Racket, which was recently demo’d at PAX East this year. Jande and Lucas chat about Sky Racket, the […]

Podcasts

Ep 100 – Post PAX-East 2020 Recap

Episode 100. Really. One Hundo. Neat. March 7th(?), 2020. Essentially this episode is Andrew running the show talking about the games he played and experiences he had at PAX East 2020 recently. Obviously Episode 99 was all nostalgia about The Last of Us, and as you know Sony backed out of the convention at the […]

Podcasts

Ep 99 – TLoU2, PAX East, E3’s Decline

Episode 99. Woah. Weird seeing that there. February 9th, 2020. Three(ish) topics today: E3 and Geoff Keighley not attending in a major fashion like he has for the last 25 years. We’re also going to talk about The Last of Us 2 being playable at PAX East and the nostalgia that accompanies it all. We’re […]

Podcasts

Ep 98 – We’re back with someone new!

Episode 98. February 1st, 2020. Our first regular podcast episode since 2018, and we’ve got a new co-host. CJ, a longtime friend of ours joins the podcast! We talk about the new way we’re likely to be handling the podcast moving forward, in a “3-part system” that we spent hours of R&D and countless dollars […]

Podcasts

Ep 97 Interview: Jaycee from Ask an Enemy Studios

Episode 97. January 30th, 2020. Jaycee Salinas from Ask an Enemy Studios joins Andrew on the podcast. We talk about PAX South 2020, and development process on his game A Duel Hand Disaster: Trackher. We talk about what it’s like to be the sole developer, creative, music, marketing, and bizdev person on a game. We […]

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An Update of Sorts

Hey everyone! Andrew here, or Jbond, blue hat guy, whatever you fancy. I know you may or may not have noticed a lack on content on our end and for that I’m sorry. Life can be weird sometimes and I find myself writing this only because at one point I do need to communicate with […]

aftercharge, pax east 2019, pax 2019, 3v3 multiplayer, competitive gaming, chainsawsome games,
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PAX East 2019 – Aftercharge

Hey all! So after a fun filled PAX East it’s time to get down to brass tacks and tell you all about the awesome games I saw. You’ve seen me talk about Aftercharge before, but here’s the recap and some new stuff! Aftercharge is a 3v3 competitive multiplayer game from Chainsawsome Games that pits invisible […]

Fission Superstar X, Indie Games, The indie bros, indie developers, gaming, xbox one, roguelike, space, turbo pelvis 3000
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Fission Superstar X to Launch this Spring!

Fission Superstar X, a space themed rogue-lite will be launching this Spring on Xbox One and Windows PC. While Turbo Pelvis 3000 inc. had originally planned to launch the game in January, they’ve given the developer additional time to provide more polish for the players. FSX (what I’m calling it for short now) takes a […]

Podcasts

Ep 96 Interview: Brian Wilson (Where The Bees Make Honey)

Episode 96. December 12th, 2018. Interview with Brian Wilson, creator of the game Where the Bees Make Honey. Apologies as this podcast was recorded earlier this month but the holidays and work/life balance prevented me from posting this sooner. Brian and I used to write together for Radio Playstation, a Playstation focused twitch show and […]

podcast, gaming podcast, disconnected gamers, soafterisaid, playstation 4 gaming, mobile gaming, red dead 2,
Podcasts

Ep 95 – We’re Still Alive….

Episode 95. November 18th, 2018. We talk about where we’ve been, what we’ve been playing, and what’s coming up in the future. Planning and life and such. Also Andrew dangerously avoids actually talking about work, but talks about work. Thanks for still being around and sticking with us, and checking out the episode. Cheers, Mike […]

News

PAX West Preview: Summoner’s Fate

So I’ve played some card based games before, and I’m sure you have too. But this one is also on iOS, so you can bounce between playing on the go, and playing at home. Summoner’s Fate combines both RTS and deck building in a really nice way that felt really great and enjoyable to play. […]

aftercharge game, aftercharge, chainsawsome games, canadian indie dev, 3v3 competitive, steam competitive games,
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PAX West Preview: Aftercharge

Aftercharge is a really intense 3v3 competitive battle game that shifts the dynamic of your traditional arena style competitive “shooter.” What makes Aftercharge so unique is that it pits two unstoppable forces against one another to see who can outlast the other, or destroy the others resources. One side is invincible enemies, who can’t be […]

overload game, revival productions, six degrees of freedom shooter, sci fi game,
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PAX West 2018 Preview: Overload

Overload is a very cool game from the creators of Descent and I got to check it out at PAX West this past weekend. What you’ve got a 6 degrees of freedom shooter, so you can flip, roll, tilt, and manuever in a variety of different ways to evade enemies and destroy them. The goal […]

podcast interview, gaming podcast, gaming interview, indie game development, disconnected gamers, michael hicks, the path of motus, cyberbullying awareness, educational games,
Podcasts

Ep 94 – Interview: Michael Hicks

Episode 94. Saturday, July 21st 2018. Welcome to the show Michael Hicks, one of the two devs behind The Path of Motus, the game just released by the duo. The Path of Motus is a game about bullying, and is somewhat of a coming of age tale with some puzzles added into the mix. Michael […]

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SpiritSphere DX Now Available on Nintendo Switch!

SpiritSphere DX is now out, and it’s available exclusively on the Nintendo Switch! The game was an official selection of the Indie MEGABOOTH in April this year, and we all know how much I love the Indie Megabooth area when I go to PAX. There are always awesome games there and this is another one […]

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New Days of Play 2018 PS4 Design

If you’re in the market for a new PS4, you may be in luck. Playstation has recently announced a new “Days of Play 2018” event happening June 8th through the 16th, in which a new PS4 Slim design was released. It’s a really awesome looking “PlayStation” blue console emblazoned with the PSN symbols in a […]